diff --git a/config.h b/config.h index 3291a2e..465fbdf 100644 --- a/config.h +++ b/config.h @@ -11,10 +11,12 @@ static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will static const int smartgaps = 1; /* 1 means no outer gap when there is only one window */ static int gaps = 1; /* 1 means gaps between windows are added */ static const unsigned int gappx = 5; /* gap pixel between windows */ -static const unsigned int borderpx = 1; /* border pixel of windows */ +static const unsigned int borderpx = 2; /* border pixel of windows */ static const float rootcolor[] = COLOR(0x222222ff); -static const float bordercolor[] = COLOR(0x444444ff); -static const float focuscolor[] = COLOR(0x005577ff); +//static const float bordercolor[] = COLOR(0x444444ff); +static const float bordercolor[] = COLOR(0x26ab66ff); +//static const float focuscolor[] = COLOR(0x005577ff); +static const float focuscolor[] = COLOR(0x8f5f5bff); static const float urgentcolor[] = COLOR(0xff0000ff); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */ @@ -30,8 +32,9 @@ static const Rule rules[] = { /* app_id title tags mask isfloating monitor */ /* examples: */ { "Gimp_EXAMPLE", NULL, 0, 1, -1 }, /* Start on currently visible tags floating, not tiled */ - { "firefox", NULL, 2, 0, -1 }, /* Start on ONLY tag "9" */ - { "discord", NULL, 1, 0, -1 }, /* Start on ONLY tag "9" */ + { "firefox", NULL, 2, 0, -1 }, /* Start on ONLY tag "2" */ + { "qutebrowser", NULL, 2, 0, -1 }, /* Start on ONLY tag "2" */ + { "discord", NULL, 1, 0, -1 }, /* Start on ONLY tag "1" */ }; /* layout(s) */